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Using elements of gamification for teaching programming

Parametry

  • 68 stránek
  • 3 hodiny čtení

Více o knize

This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.

Nákup knihy

Using elements of gamification for teaching programming, Zakhro Umarova

Jazyk
Rok vydání
2018
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Titul
Using elements of gamification for teaching programming
Jazyk
anglicky
Rok vydání
2018
Vazba
měkká
Počet stran
68
ISBN13
9786139870783
Série
Anotace
This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.