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Fundamentals of Math And Physics for Game Programmers

Hodnocení knihy

Více o knize

Fundamentals of Math and Physics for Game Programmers teaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement

Nákup knihy

Fundamentals of Math And Physics for Game Programmers, Wendy Stahler

Jazyk
Rok vydání
2005
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Doručení

Platební metody

3,4
Dobrá
6 Hodnocení

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Titul
Fundamentals of Math And Physics for Game Programmers
Jazyk
anglicky
Rok vydání
2005
Vazba
měkká
Počet stran
539
ISBN10
0131687425
ISBN13
9780131687424
Série
Hodnocení
3,35 z 5
Anotace
Fundamentals of Math and Physics for Game Programmers teaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement