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Game Architecture and Design

Learn the Best Practices for Game Design and Programming

Hodnocení knihy

Více o knize

Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!

Nákup knihy

Game Architecture and Design, Andrew Rollings, Dave Morris

Jazyk
Rok vydání
1999
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Doručení

Platební metody

3,8
Velmi dobrá
34 Hodnocení

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Titul
Game Architecture and Design
Podtitul
Learn the Best Practices for Game Design and Programming
Jazyk
anglicky
Rok vydání
1999
Vazba
měkká
Počet stran
650
ISBN10
1576104257
ISBN13
9781576104255
Série
Hodnocení
3,8 z 5
Anotace
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!