Knihobot

Parametry

  • 497 stránek
  • 18 hodin čtení

Více o knize

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

Nákup knihy

Real-Time Volume Graphics, Klaus Engel, Daniel Weiskopf, Christof Rezk-Salama, Markus Hadwiger, Joe M. Kniss

Jazyk
Rok vydání
2006
Vazba
(pevná)
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Doručení

Platební metody

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Titul
Real-Time Volume Graphics
Jazyk
anglicky
Rok vydání
2006
Vazba
pevná
Počet stran
497
ISBN10
1568812663
ISBN13
9781568812663
Série
Anotace
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.