Knihobot

Unreal Engine VR Cookbook

Developing Virtual Reality with UE4

Více o knize

Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more.

Nákup knihy

Unreal Engine VR Cookbook, Mitch McCaffrey

Jazyk
Rok vydání
2017
Vazba
(měkká)
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Platební metody

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Titul
Unreal Engine VR Cookbook
Podtitul
Developing Virtual Reality with UE4
Jazyk
anglicky
Rok vydání
2017
Vazba
měkká
Počet stran
288
ISBN10
0134649176
ISBN13
9780134649177
Série
Anotace
Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more.