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Gaming as Culture

Essays on Reality, Identity and Experience in Fantasy Games

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Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the cultural, linguistic, sociological, and psychological impact of these games.

Nákup knihy

Gaming as Culture, J. Patrick Williams, Sean Q. Hendricks, W. Keith Winkler, Michelle A. Brown Nephew, Kolektiv autorů

Jazyk
Rok vydání
2006
Vazba
(měkká),
Stav knihy
Velmi dobrá
Cena
429 Kč

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Platební metody

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Titul
Gaming as Culture
Podtitul
Essays on Reality, Identity and Experience in Fantasy Games
Jazyk
anglicky
Rok vydání
2006
Vazba
měkká
Počet stran
224
ISBN10
0786424362
ISBN13
9780786424368
Série
Anotace
Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the cultural, linguistic, sociological, and psychological impact of these games.