Knihobot

Allen Partridge

    Real-time Interactive 3D Games
    • 2002

      Real-time Interactive 3D Games

      • 600 stránek
      • 21 hodin čtení
      2,5(2)Ohodnotit

      Offers game design strategies, programming tips, and code samples while discussing concepts including interfaces, intelligent game agents, animation, and low-poly modeling.

      Real-time Interactive 3D Games