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Mathematics for Computer Graphics

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588 stránek

Více o knize

The book delves into a wide array of mathematical techniques and problem-solving strategies specifically tailored for applications in computer games, animation, special effects, virtual reality, and CAD. The sixth edition has been thoroughly revised and expanded, making it a valuable resource for anyone interested in the intersection of mathematics and computer graphics.

Parametry

ISBN
9781447175193
Nakladatelství
Springer London

Kategorie

Varianta knihy

2022, měkká

Nákup knihy

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