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Příručka pro pána jeskyně: Pravidla

Tato série doplňků pravidel se zaměřuje na mistrovství hry a poskytuje pokročilé možnosti pro tvůrce dobrodružství ve světě 2. edice AD&D. Hledáte-li způsoby, jak obohatit své kampaně o nové mechaniky, monstra a magické předměty, tyto materiály vám otevřou nové obzory. Jsou určeny pro zkušené vypravěče, kteří chtějí posunout své hry na vyšší úroveň komplexnosti a originality. Objevte skryté možnosti a staňte se legendou mezi vašimi hráči.

Advanced Dungeons & Dragons 2nd Edition: Monster Mythology, Dungeon Master's Guide
Advanced Dungeons & Dragons. Creative Campaigning
The Complete Book of Villains
  • A paranoid warlord, a bitter drow priestess, a power-mad archmage, a sly dwarven assassin - not all the characters in the AD&D game went the way of the heroes. Villains - being dedicated to committing evil - are the most dangerous of all foes, and thus the most useful of all tools that a DUNGEON MASTER has to create a memorable campaign. This book presents the most complete guidelines ever offered on creating villains for role-playing games.

    The Complete Book of Villains
    3,5
  • This book is loaded with ideas and suggestions that will make even the most jaded players sit up and pay attention. Everything from alternate settings to variant rules to really strange adventures is included.

    Advanced Dungeons & Dragons. Creative Campaigning
    3,7
  • Maglubiyet... Blibdoolpoolp... Diinkarazan... Panzuriel... Such names are whispered in the dark on the far side of midnight, or muttered fearfully around jugs of wine when old, scarred adventurers tell their tales. They are the unseen, unknown things worshipped by monsters and monstrosities. Learn all about the avatars and shamans of giants, goblins, the underdark, even illithids and beholders, in this expansion of the popular Legends & Lore.

    Advanced Dungeons & Dragons 2nd Edition: Monster Mythology, Dungeon Master's Guide
    3,5