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Parametry
- 900 stránek
- 32 hodin čtení
Více o knize
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
Nákup knihy
Black Art of Java Game Programming, Boris Vian, Eric Ries, Calin Tenitchi
- Jazyk
- Rok vydání
- 1996
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Doručení
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- Titul
- Black Art of Java Game Programming
- Jazyk
- anglicky
- Autoři
- Boris Vian, Eric Ries, Calin Tenitchi
- Vydavatel
- Waite Group Press
- Rok vydání
- 1996
- Vazba
- měkká
- Počet stran
- 900
- ISBN10
- 1571690433
- ISBN13
- 9781571690432
- Série
- Hodnocení
- 3,7 z 5
- Anotace
- Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools



