Zum ersten Mal erzählt: das Schicksal deutscher Künstler in Churchills Internierungslagern Im Mai 1940 ließ Winston Churchill alle männlichen Deutschen und Österreicher zwischen 16 und 60 Jahren als »feindliche Ausländer« internieren. Die Flüchtlinge waren den Nazis gerade entkommen und wurden nun auf die Isle of Man zwischen Irland und England verbannt. Das Hutchinson Camp wurde daraufhin zu einem kreativen Zentrum, in dem einige der begabtesten Denker, Schriftsteller, Musiker und Künstler des 20. Jahrhunderts lebten – unter ihnen Dadaist Kurt Schwitters. Der preisgekrönte Historiker Simon Parkin beleuchtet zum ersten Mal dieses ungewöhnliche Kapitel des Zweiten Weltkriegs. »Geschichtsschreibung vom Feinsten.« BOOKLIST »Akribisch recherchiert und unmöglich aus der Hand zu legen.« DAILY EXPRESS WINGATE LITERARY PRIZE 2023
Simon Parkin Knihy
Simon Parkin je oceňovaný spisovatel a novinář z Anglie. Jako vyhledávaný komentátor videoher se Parkin objevil jako host na BBC Radio 4 a BBC Radio 5 Live. Jeho kritická analýza a žurnalistika se objevila v mnoha významných publikacích, včetně The New Yorker, The Guardian a New Statesman.






The police came for Peter Fleischmann in the early hours. It reminded the teenager of the Gestapo's moonlit roundups he had narrowly avoided at home in Berlin. Now, having endured a perilous journey to reach England - hiding from the rampaging Nazi thugs at his orphanage, boarding a Kindertransport to safety - here the aspiring artist was, on a ship bound for the Isle of Man, suspected of being a Nazi spy. What had gone wrong?In May 1940, faced with a country gripped by paranoia, Prime Minister Winston Churchill ordered the internment of all German and Austrian citizens living in Britain. Most, like Peter, were refugees who had come to the country to escape Nazi oppression. They were now imprisoned by the very country in which they had staked their trust. Painstakingly researched from dozens of unpublished first-hand accounts and previously classified documents, The Island of Extraordinary Captives tells, for the first time, the story of history's most astonishing internment camp and of how a group of world-renown artists, musicians and academics came to be seen as 'enemy aliens'. The Island of Extraordinary Captives is the story of a battle between fear and compassion at a time of national crisis. It reveals how Britain's treatment of refugees during the Second World War led to one of the nation's most shameful missteps, and how hope and creativity can flourish in even the most challenging circumstances.
1941. The Battle of the Atlantic is a disaster. Thousands of supply ships ferrying vital food and fuel from North America to Britain are being torpedoed by German U-boats. Prime Minister Winston Churchill is lying to the country about the number of British ships sunk. He is lying about the number of British men killed. And worst of all, unless something changes, he knows that Britain is weeks away from being starved into surrender to the Nazis. This is the story of the game of battleships that won the Second World War. In the first week of 1942 a group of unlikely heroes - a retired naval captain and a clutch of brilliant young women, the youngest only seventeen-years-old - gather to form a secret strategy unit. On the top floor of a bomb-bruised HQ in Liverpool, the Western Approaches Tactical Unit spends days and nights designing and playing wargames in an effort to crack the U-boat tactics. A GAME OF BIRDS AND WOLVES takes us from the sweltering fug of a U-boat as the German aces coordinate their wolfpack, to the tense atmosphere of the operation room as the British team plot battles at sea on the map.The story of Operation Raspberry and its unsung heroines has never been told before. Investigative journalist Simon Parkin brings these hidden figures into the light and shows the ingenuity, perseverance and love needed to defeat the Nazis in this gripping tale of war at sea.
Matamos el tiempo con los videojuegos pero ¿qué pasa cuando los videojuegos nos matan a nosotros? La pregunta da mucho de sí, y Simon Parkin intenta responderla sin olvidar que, para algunos, EVE Online, Grand Theft Auto y League of Legends tienen poderes salvíficos. Jugamos por muchos motivos, y Muerte por videojuego es, a su manera, una teoría estética y política del diseño, la programación y ese aparente contrasentido que es la vida en los mundos virtuales. Un estado de la cuestión y el relato de una promesa. Por algo el último capítulo se titula «Utopía». Parkin da cuenta de todo lo que usted quería saber sobre videojuegos y no sabía a quién preguntar, y lo hace interrogándose también a sí mismo. Mientras tanto, aprovecha para entrevistar al cirujano neoyorquino que, a estas alturas, trata de batir el récord mundial de Donkey Kong, al heroico viajero que lleva tres años intentando alcanzar los confines de Minecraft y al hacker alemán que casi acabó en la cárcel por hacerse con el código de Half-Life 2. Fiel al espíritu de los videojuegos, he aquí la crónica de una ola de muertes ocurridas en diversos cibercafés asiáticos, y no solo allí. Pero sobre todo se trata de «una carta de amor en forma de libro de viajes y una introducción -que hace pensar- a la religión que más se extiende por el planeta» (The Times)
Death by Video Game
- 282 stránek
- 10 hodin čtení
"'Death by Video Game' uncovers the real stories behind our video game obsession. Along the way, award-winning journalist Simon Parkin meets the players and game developers at the frontline of virtual extremism, including the New York surgeon attempting to break the Donkey Kong world record; the Minecraft player three years into an epic journay towards the edge of the game's vast virtual world and the German hacker who risked prison to discover the secrets behind Half-life 2. Investigating the impact of video games on our lives, 'Death by Video Game' will change the way we think about out virtual playgrounds"--Page 4 of cover
The Forbidden Garden of Leningrad
A True Story of Science and Sacrifice in a City under Siege
The narrative unveils the gripping and poignant tale of Leningrad scientists who made perilous sacrifices during a critical period in history. Their dedication and bravery in the face of adversity highlight their commitment to advancing humanity's future. This compelling account sheds light on an often-overlooked chapter in scientific history, showcasing the profound impact of their work amidst the challenges they faced.
Charts the evolution of videogames through 151 most influential titles, with 500 photographs and screenshots.
A definitive history of the cult games console, produced in collaboration with Sega. This large format, deluxe hardback features a dazzling collection of never-before-published materials and specially commissioned editorial, offering unprecedented insight into the creation of Sega's last console and its celebrated library of games"