Peter A. Bruck Knihy






This book features a selection of papers and presentations from the 6th EADiM Academic Network Conference held in Graz in November 2007. The Academic Network emerged from the assessment process of the EUROPRIX Multimedia Awards, with enthusiastic educators encouraging students to participate with innovative final projects. Established in 2002 by instructors of award-winning interactive e-content projects, the network focuses on sharing successful teaching approaches and optimizing methods. It has initiated a European masters program and various cooperation projects. The annual conference serves as a platform for exchanging the latest experiences, bringing together nominees and winners from the EUROPRIX Multimedia Awards while reflecting on the evolution of e-content technology and industry. Academics, instructors, and professors from across Europe present new strategies for effective teaching, discussing how teaching models can align more closely with the needs of companies and the broader industry. The discussions also address how academia can adapt to the rapid advancements in ICT industries and the swift changes in content platforms.
Technologies develop rapidly and reach hurricane levels of velocity but quality E-Content and innovative applications lag behind. This book addresses the question how content industries change within a digital environment and what role information and communication technologies play in transforming the competitive landscape. The authors argue that post-industrial societies tend to pay substantial amounts for equipment and gadgets but invest far too little in the quality of the content. As a result, much effort is and has to be spent on the enhancement of E-Content. The contributions give an elaborate overview of: - the specifics, challenges and prospects of content in the network economy; - market developments of digital media services; - paid content business models; - impacts on scientific publishing; - developments in the field of E-Learning; - the interplay between technology and content with the example of interactive digital TV; - the mobile games market; - emerging new cross media markets; - the need to enhance the usability of websites and mobile applications; - how digital applications might be used to capture and store our personal experiences. A final chapter shows the prospects of the European E-Content market and gives an overview of valuable initiatives and resources dealing with the topic of E-Content.
Dieses Buch wurde für BildungspolitikerInnen, Schulbehörden, Schuldirektionen, Lehrkräfte und interessierte Schulpartner geschrieben. Es soll Orientierungen hinsichtlich einer sinnvollen Integration von Informations- und Kommunikationstechnologien in die Schule geben und hält mit kritischen Einschätzungen nicht hinter dem Berg. Anstelle einer nicht zielführenden Techno-Euphorie werden pragmatische Zugangsweisen empfohlen, die schrittweise und ohne Überforderung der Beteiligten erfolgen können. Es geht nicht darum die Schulen und Lehrkräfte mit Listen von neuen Anforderungen zu erschlagen, sondern gangbare Wege aufzuzeigen und auf die Hürden hinzuweisen, die bei der Integration von IKT in den Unterricht zu bewältigen sind.