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Aesthetic Theory and the Video Game

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3,8(22)Ohodnotit

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  • 247 stránek
  • 9 hodin čtení

Více o knize

This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .

Nákup knihy

Aesthetic Theory and the Video Game, Graeme Kirkpatrick

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Rok vydání
2011
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3,8
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22 Hodnocení

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