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Více o knize
The book offers 100 programming challenges designed to enhance GameMaker programming skills using GameMaker: Studio and GML. Each challenge features a detailed outline, scoring and time guidelines, helpful GML code, and a working example in GMZ format. Additionally, advanced programmers can tackle extra tasks for each challenge, providing an opportunity to further refine their skills and creativity.
Nákup knihy
GameMaker: Studio 100 Programming Challenges, Ben Tyers
- Jazyk
- Rok vydání
- 2017
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