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Getting Started with C++ Audio Programming for Game Development

Hodnocení knihy

4,3(7)Ohodnotit

Parametry

  • 116 stránek
  • 5 hodin čtení

Více o knize

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

Nákup knihy

Getting Started with C++ Audio Programming for Game Development, David Gouveia

Jazyk
Rok vydání
2013
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Doručení

Platební metody

4,3
Velmi dobrá
7 Hodnocení

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