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Agilní vývoj softwaru

Tato série se ponořila do dynamického světa agilního vývoje softwaru, přičemž klade důraz na lidskou interakci, funkční software a úzkou spolupráci se zákazníkem. Knihy nabízejí praktické techniky a osvědčená řešení pro vývojové týmy, které chtějí inovovat a reagovat na změny efektivněji. Cílem je dosáhnout rovnováhy mezi kvalitou a flexibilitou, což vede k obohacení pracovních postupů a celkovému zlepšení softwarových projektů.

Practical Approach to Large-Scale Agile Development, A
Agile Software Development Ecosystems
Agile Software-Entwicklung
Configuration Management Principles and Practice
The software project manager’s bridge to agility
Agile Software Development

Doporučené pořadí čtení

  • Agile Software Development

    The Cooperative Game

    • 504 stránek
    • 18 hodin čtení
    4,1(70)Ohodnotit

    Focusing on emerging agile methods, this book offers an insightful exploration of agile software development. The author's extensive background enriches the content, providing readers with a comprehensive understanding of these innovative practices. It's a stimulating read for anyone interested in enhancing their knowledge of agile methodologies.

    Agile Software Development
  • "When software development teams move to agile methods, experienced project managers often struggle - doubtful about the new approach and uncertain about their new roles and responsibilities. - In this book, two long-time certified Project Management Professionals (PMP's) and Scrum trainers have built a bridge to this dynamic new paradigm. - They show experienced project managers how to successfully transition to agile by refocusing on facilitation and collaboration, not "command and control.""--Jacket

    The software project manager’s bridge to agility
  • Traditional software development methods struggle to keep pace with the accelerated pace and rapid change of Internet-era development. Several "agile methodologies" have been developed in response -- and these approaches to software development are showing exceptional promise. In this book, Jim Highsmith covers them all -- showing what they have in common, where they differ, and how to choose and customize the best agile approach for your needs.KEY TOPICS:Highsmith begins by introducing the values and principles shared by virtually all agile software development methods. He presents detailed case studies from organizations that have used them, as well as interviews with each method's principal authors or leading practitioners. Next, he takes a closer look at the key features and techniques associated with each major Agile approach: Extreme Programming (XP), Crystal Methods, Scrum, Dynamic Systems Development Method (DSDM), Lean Development, Adaptive Software Development (ASD), and Feature-Driven Development (FDD). In Part III, Highsmith offers practical advice on customizing the optimal agile discipline for your own organization.MARKET:For all software developers, project managers, and other IT professionals seeking more flexible, effective approaches to developing software.

    Agile Software Development Ecosystems
  • 3,8(271)Ohodnotit

    This is the definitive guide for managers and students to agile and iterativedevelopment methods: what they are, how they work, how to implement them, andwhy they should.

    Agile and Iterative Development
  • Případy užití (use cases) se jako prostředek k zachycení požadavků na chování softwaru stávají neodmyslitelnou podmínkou kvalitního návrhu, protože umožňují přesně popsat, jak budou lidé s aplikací pracovat. Publikace prakticky ukazuje jak identifikovat účastníky systému, obor návrhu, scénář, předpoklady, záruky a další potřebné prvky daného případu, různé formáty pro jeho zápis včetně diagramů UML aj. (jak efektivně modelovat aplikace)

    Use Cases. Jak efektivně modelovat aplikace
  • 4,0(567)Ohodnotit

    Use cases have never been this easy to understand -- or this easy to create! In Writing Effective Use Cases , Alistair Cockburn offers a hands-on, soup-to-nuts guide to use case development, based on the proven concepts he has refined through years of research, development, and seminar presentations. Cockburn begins by answering the most basic questions facing anyone interested in use cases: "What does a use case look like? When do I write one?" Next, he introduces each key element of use cases: actors, stakeholders, design scope, goal levels, scenarios, and more. Writing Effective Use Cases contains detailed guidelines, formats, and project standards for creating use cases -- as well as a detailed chapter on style, containing specific do's and don'ts. Cockburn shows how use cases fit together with requirements gathering, business processing reengineering, and other key issues facing software professionals. The book includes practice exercises with solutions, as well as a detailed appendix on how to use these techniques with UML. For all application developers, object technology practitioners, software system designers, architects, and analysts.

    Writing Effective Use Cases
  • The Scrum Field Guide

    • 448 stránek
    • 16 hodin čtení
    4,1(16)Ohodnotit

    The Scrum Field Guide will give students skills and confidence to learn Scrum rapidly and successfully. Long-time Scrum practitioner Mitch Lacey identifies major challenges associated with early-stage Scrum adoption, as well as deeper issues that emerge after companies have adopted Scrum, and describes how other organizations have overcome them. Students will learn how to gain "quick wins" that build support, and then use the flexibility of Scrum to maximize value creation across the entire process.

    The Scrum Field Guide
  • The survival and ultimate success of an object-oriented software development project hinges on the project manager's prior planning and knowledge of what to expect and his or her active management to keep the project on track. This guide will help managers gain that background as it explores issues of scheduling, budgeting, staffing, and cost justification, all supported and illustrated by short case studies of actual projects.

    Surviving Object-Oriented Projects