Knihobot

Mathematics Education for a New Era

Video Games as a Medium for Learning

Hodnocení knihy

3,7(19)Ohodnotit

Parametry

  • 218 stránek
  • 8 hodin čtení

Více o knize

Focusing on the intersection of video games and mathematics education, Keith Devlin presents a compelling argument for using video games as an effective teaching tool for middle-school math. The book offers insights for educators and researchers on designing educational games that cultivate essential mathematical thinking skills, essential for thriving in a global economy. Additionally, it serves as a resource for game developers interested in creating engaging and educational math-focused video games.

Nákup knihy

Mathematics Education for a New Era, Keith Devlin

Jazyk
Rok vydání
2011
product-detail.submit-box.info.binding
(měkká)
Jakmile se objeví, pošleme e-mail.

Doručení

Platební metody

3,7
Velmi dobrá
19 Hodnocení

Tady nám chybí tvá recenze.