This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, what motivates and demotivates adult learners, and fostering a healthy community.
Andrew Oram Knihy






Making Stage Props is a title for anyone involved in prop-making who wishes to explore the wealth of materials and techniques open to them.
How do the experts solve difficult problems in software development? This book offers case studies that reveal how they found carefully designed solutions to high-profile projects.
make is one of UNIX's greatest contributions to software development, and this book is the clearest description of make ever written. Even the smallest software project typically involves a number of files that depend upon each other in various ways. If you modify one or more source files, you must relink the program after recompiling some, but not necessarily all, of the sources. make greatly simplifies this process. By recording the relationships between sets of files, make can automatically perform all the necessary updating.For large projects with teams of programmers and multiple releases, make becomes even more critical. But in order to avoid spending a major portion of your maintenance budget on maintaining the Makefiles , you need a system for handling directories, dependencies, and macro definitions. This book describes all the basic features of make and provides guidelines on meeting the needs of large, modern projects.Some of the issues addressed in the second edition
The term "peer-to-peer" refers to networks where end users contribute files, computing time, or resources to shared projects. Beyond their technical aspects, these systems hold significant social potential by returning content, choice, and control to users. While communities have long existed online, they have been constrained by the limitations of email and newsgroups, which hinder meaningful interaction, organization, and collaboration. Enhanced tools for structuring information could transform these interactions, allowing individuals to share and retrieve data effectively, thereby fostering collaboration across various interests—technical, cultural, political, and more. This work explores the motivations driving the development of prominent peer-to-peer systems, the challenges encountered, and the technical solutions devised. Insights are provided by industry leaders, including Nelson Minar and Marc Hedlund discussing the history of peer-to-peer; Clay Shirky predicting its future; Tim O'Reilly redefining public perceptions; and Dan Bricklin on user-generated information. Other contributors include David Anderson on SETI@home's achievements, Jeremie Miller on conversational Internet dynamics, and Gene Kan on lessons from Gnutella. The book also addresses topics like low-tech content distribution, trust in distributed systems, and resource allocation, offering a comprehensive view of the peer-to-peer landscape.
GNU C Library 2.22 Reference Manual 1/2
- 542 stránek
- 19 hodin čtení
The GNU C Library, described in this document, defines all of the library functions that are specified by the ISO C standard, as well as additional features specific to POSIX and other derivatives of the Unix operating system, and extensions specific to GNU systems. The purpose of this manual is to tell you how to use the facilities of the GNU C Library. We have mentioned which features belong to which standards to help you identify things that are potentially non-portable to other systems. But the emphasis in this manual is not on strict portability. As the GNU C Library became such a big project over the years, we had to split this reference manual in two parts that are two separate physical books. To keep it consistent with the digital manual, the references and page numbers cover both physical books as it were one. Therefore please note that you probably want to have both parts.
"Iancu Dumitrescu stands at the cutting edge of the whole range of new tendencies, representing a musical avant garde uncorrupted by compromise?-?in which the taste for invention merges with intellectual speculation in the philosophical sense of the word." Georges Astalos "As a creator of radical music that breaks convention, riding on the edge of the classical avant garde onto realms more closely associated with the likes of Nurse With Wound or The Halfer Trio, Iancu Dumitrescu has the talent to lure you in, mystify and startle with unnerving furiousity." Alan Freeman An indispensable guide to the music of Iancu Dumitrescu and Ana-Maria Avram, the book contains essays, reviews, press cuttings, a complete discography, and extensive interviews with both Dumitrescu and his partner, Ana-Maria Avram, and is illustrated throughout with photographs and images from throughout Dumitrescu's career.
In Devices of the Soul, Steve Talbott challenges readers to critically examine society's ever-increasing detachment from its physical surroundings and reflect on its growing dependence on techno-wizardry.
Wbrew pozorom programowanie to nie tylko nauka ścisła, to także sztuka! Trudna sztuka! Napisanie kodu poprawnie działającego czy kodu spełniającego oczekiwania użytkowników programu to niewątpliwie wyzwanie! Wymaga bowiem doskonałego zaplanowania architektury, skutecznej optymalizacji kodu źródłowego oraz umiejętności przewidywania potencjalnych problemów i ich odpowiednio wczesnej eliminacji. Właśnie w tej książce prawdziwi mistrzowie programowania podzielą się z Tobą swoimi doświadczeniami, przemyśleniami i spostrzeżeniami dotyczącymi tworzenia profesjonalnych rozwiązań. Znajdziesz tu wiele praktycznych porad dotyczących pisania kodu, rozwiązywania problemów programistycznych, projektowania architektury, tworzenia interfejsów użytkownika i pracy w zespole projektowym. Dowiesz się, kiedy należy postępować dokładnie według wskazań metodologii, a kiedy pójście na skróty może okazać się najlepszym rozwiązaniem. Poznasz sposób myślenia i zasady pracy najlepszych programistów świata, dzięki czemu użytkownikom Twoich aplikacji zapewnisz maksymalny komfort.