Trénink tvořivosti : hry a cvičení pro děti i dospělé
- 125 stránek
- 5 hodin čtení






Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging CD-ROM technology. Get to know the people behind Commodore's successes and failures as they battle to stay relevant amidst blistering competition from Nintendo, Apple, and the onslaught of IBM PC clones. Told through interviews with company insiders, this examination of the now defunct company traces the engineering breakthroughs and baffling decisions that led to the demise of Commodore.
"Continuing the story of Commodore where the previous book, Commodore: A Company on the Edge left off, this book takes a look at Commodore's most tumultuous years up to 1987. How did the Amiga, a computer now widely regarded as having been five years ahead of its competition, fail to win in the marketplace? The author takes an in-depth look at the people behind Commodore's brush with financial bankruptcy and subsequent recovery. The picture that emerges is one of executives who had little understanding of how to market their products to the public and a company struggling to remain relevant. Told through interviews with company insiders, this examination of the now defunct company traces the engineering breakthroughs that made Commodore a favorite among early computer adopters."--
Focusing on robotics and programming, this guide offers a comprehensive introduction to the LEGO Mindstorms EV3 set, designed for users with no prior electronics knowledge. It includes detailed 3-D-rendered instructions for building eight unique robots and covers essential programming principles in Java. With 28 informative chapters, readers will learn fundamental concepts like navigation, localization, and behavior-based robotics, empowering them to create impressive motorized inventions and enhance their robotic projects.
Filled with first-hand accounts of ambition, greed, and inspired engineering, this history of the personal computer revolution takes readers inside the cutthroat world of Commodore. Before Apple, IBM, or Dell, Commodore was the first computer maker to market its machines to the public, selling an estimated 22 million Commodore 64s. These halcyon days were tumultuous, however, owing to the expectations and unsparing tactics of founder Jack Tramiel. Engineers and managers with the company between 1976 and 1994 share their experiences of the groundbreaking moments, soaring business highs, and stunning employee turnover that came along with being on top of the PC world in the early days.
Watercolor painting can be fun and fulfilling with the help of this insightful manual. Clear, step-by-step instructions and over 200 full color illustrations will help you develop your own ideas and imagination with key tips and advice from professional artists. Includes Glossary and Index.
Provides instructions and programming code to build robots using LEGO Mindstorms NXT and the Java programming language.
Capturing the texture, color, form, and beauty of objects is the challenge and pleasure of painting still lifes in oils. Learn how to pose and sketch objects with over 200 full color, step-by-step illustrations. Includes Glossary and Index.
Learn special tricks for creating interesting compositions, controlling the medium, and effects while producing extraordinary paintings from ordinary objects. Established artists teach basic step-by-step techniques with over 200 full color illustrations. Includes Glossary and Index.