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Carmen Maria Machado

    Carmen Maria Machado is a trailblazing writer whose work delves into the complexities of the female experience, fear, and the uncanny. Her distinctive prose blends genres, weaving together elements of horror, science fiction, and magical realism to explore themes of the body, desire, and identity. Machado's fearless approach to storytelling and her lyrical, evocative style have solidified her reputation as a significant voice in contemporary literature, challenging readers to confront the unsettling and the intimate.

    The Low, Low Woods 1
    Critical Hits
    Her body & other parties
    The Low, Low Woods
    In the Dream House
    • In the Dream House

      • 304 stránek
      • 11 hodin čtení
      4,4(111131)Ohodnotit

      In the Dream House is Carmen Maria Machado's engrossing and wildly innovative account of a relationship gone bad. Tracing the full arc of a harrowing experience with a charismatic but volatile woman, this is a bold dissection of the mechanisms and cultural representations of psychological abuse. Each chapter views the relationship through a different narrative lens, as Machado holds events up to the light and examines them from distinct angles. She casts a critical eye over legal proceedings, fairy tales, Star Trek and Disney villains, as well as iconic works of film and fiction, infusing all with her characteristic wit, playfulness and openness to enquiry. The result is a powerful book that explodes our ideas about what a memoir can do and be.

      In the Dream House
    • The Low, Low Woods

      • 160 stránek
      • 6 hodin čtení
      4,0(5024)Ohodnotit

      From New York Times bestselling author Carmen Maria Machado (Her Body And Other Parties, In The Dream House) comes a story so horrifying you won't dare to forget! There's something in the woods... Shudder-to-Think, Pennsylvania, has been on fire for years. The woods are full of rabbits with human eyes, a deer woman who stalks hungry girls, and swaths of skinless men. And the people of Shudder-to-Think? Well, they're not doing so well either. When El and Octavia wake up in a movie theater with no memory of the last few hours of their lives, the two teenage dirtbags embark on a horrifying journey to uncover the truth about the strange town that they call home. From critically acclaimed writer Carmen Maria Machado (Her Body and Other Parties) comes The Low, Low Woods, from the smash-hit lineup of the Hill House Comics library. Featuring stunning artwork by Dani (Lucifer), this volume collects The Low, Low Woods #1-6.

      The Low, Low Woods
    • SHORTLISTED FOR THE NATIONAL BOOK AWARD FICTION PRIZE 2017SHORTLISTED FOR THE INTERNATIONAL DYLAN THOMAS PRIZE 2018'Brilliantly inventive and blazingly smart' Garth Greenwell'Impossible, imperfect, unforgettable' Roxane Gay'A wild thing ... covered in sequins and scales, blazing with the influence of fabulists from Angela Carter to Kelly Link and Helen Oyeyemi' New York TimesIn her provocative debut, Carmen Maria Machado demolishes the borders between magical realism and science fiction, comedy and horror, fantasy and fabulism.A wife refuses her husband's entreaties to remove the mysterious green ribbon from around her neck. A woman recounts her sexual encounters as a plague spreads across the earth. A salesclerk in a mall makes a horrifying discovery about a store's dresses. One woman's surgery-induced weight loss results in an unwanted house guest. A dark, shimmering slice into womanhood, Her Body and Other Parties is wicked and exquisite.

      Her body & other parties
    • Whether you're an avid gamer, a Twitch subscriber, or just an incidental Subway Surfer, video games have changed the way you interact with the world, and have been part of our lives for over fifty years. Critical Hits is a celebration of play and playfulness, and the lasting impact of videogames.Composed of sharp, impassioned, and inquisitive essays, this collection begins with an introduction by Carmen Maria Machado and presents video games through the eyes of eighteen writer-gamers as they straddle real and artificial worlds. In games, they find solace from illness and grief, test ideas about language, bodies, race, and technology, and see their experiences and identities reflected in-or complicated by-the interactive virtual realities they inhabit.From a deep dive into "portal fantasy" games by Charlie Jane Anders and a comic by MariNaomi about her time as a video game producer, to the overlaps in gaming and poetry by Stephen Sexton, Critical Hits illuminates fragments of an industry that is wildly popular, grossly misunderstood, and absolutely spellbinding.

      Critical Hits