Labyrinth problems
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InhaltsverzeichnisI. Basic Concepts.1.1. Graphoids.1.2. R-graphoids.1.3. C-graphoids.1.4. The hierarchy of types of labyrinths.1.5. Automata in labyrinths.1.6. Normal labyrinth problems and reducibility.1.7. Finite automata in corridors.1.8. Vertex substitutions.1.9. Edge substitutions.1.10. Edge insertions.II. Searching Algorithms.2.1. Pidgin Programming Language and Tarry’s algorithm.2.2. Face-following and edge-blocking.2.3. The bridge-preferring method.2.4. Modifications of bridge-preferring.2.5. Edge-blocking in normed 2D ficographs.2.6. Regular swinging in 20 ficographs.2.7. Searching by means of space-bounded Turing tapes.2.8. Searching all infinite connected 2D graphs.III. Trap Constructions.3.1. Plane R-traps for finite automata and related types.3.2. Traps for halting automata.3.3. 2D traps for finite automata.3.4. Corollaries about 2D traps.3.5. Universal traps.3.6. Plane R-traps for plenary multihead automata.3.7. Barrages and traps for cooperating systems.IV. Supplements and Problems.4.1. Automata without markers in finite labyrinths.4.2. Marker automata and cooperating systems in finite labyrinths.4.3. Automata in infinite labyrinths.4.4. On some other results and problems.L. Labyrinth theory.S. Surroundings.Q. Quotations.Theorems, corollaries, propositions, lemmas, programs supplements, problems, figures.Definitions.Symbols introduced within the text.Some predefined symbols.