Knihobot

GPU Pro 3 : advanced rendering techniques

Hodnocení knihy

4,2(11)Ohodnotit

Parametry

  • 386 stránek
  • 14 hodin čtení

Více o knize

GPU Pro3 , the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU. Sample programs and source code are available for download on the book's CRC Press web page.

Nákup knihy

GPU Pro 3 : advanced rendering techniques, Wolfgang F. Engel

Jazyk
Rok vydání
2012
product-detail.submit-box.info.binding
(pevná)
Jakmile se objeví, pošleme e-mail.

Doručení

Platební metody

4,2
Velmi dobrá
11 Hodnocení

Tady nám chybí tvá recenze.