Knihu momentálně nemáme skladem

Parametry
- 1240 stránek
- 44 hodin čtení
Více o knize
The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.
Nákup knihy
Game Engine Architecture, Third Edition, Jason Gregory
- Jazyk
- Rok vydání
- 2018
- product-detail.submit-box.info.binding
- (pevná)
Jakmile se objeví, pošleme e-mail.
Doručení
Platební metody
Tady nám chybí tvá recenze.
- Jazyk
- anglicky
- Autoři
- Jason Gregory
- Vydavatel
- Taylor & Francis
- Rok vydání
- 2018
- Vazba
- pevná
- Počet stran
- 1240
- ISBN13
- 9781138035454
- Série
- Hodnocení
- 4,35 z 5
- Anotace
- The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

