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Interactive Stories and Video Game Art

A Storytelling Framework for Game Design

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  • 220 stránek
  • 8 hodin čtení

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Focusing on the intricate relationship between player actions and video game art, this book establishes a design language for video game storytelling, drawing inspiration from ancient Greek sculpture, classical painting, and film. It provides guidelines for effective storytelling techniques, illustrated with examples from notable games like The Last of Us and Minecraft. Aimed at game developers, filmmakers, and transmedia experts, it serves as a comprehensive resource for understanding and enhancing narrative in interactive media.

Nákup knihy

Interactive Stories and Video Game Art, Chris Solarski

Jazyk
Rok vydání
2017
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Titul
Interactive Stories and Video Game Art
Podtitul
A Storytelling Framework for Game Design
Jazyk
anglicky
Vydavatel
CRC Press
Rok vydání
2017
Vazba
pevná
Počet stran
220
ISBN13
9781138628755
Série
Anotace
Focusing on the intricate relationship between player actions and video game art, this book establishes a design language for video game storytelling, drawing inspiration from ancient Greek sculpture, classical painting, and film. It provides guidelines for effective storytelling techniques, illustrated with examples from notable games like The Last of Us and Minecraft. Aimed at game developers, filmmakers, and transmedia experts, it serves as a comprehensive resource for understanding and enhancing narrative in interactive media.