Knihobot

Digitální

Tato sága prozkoumává životy postav, které se ocitnou v pasti digitálního světa, kde hranice mezi realitou a virtuální iluzí mizí. Série se ponoří do témat identity, ztráty a lidskosti v éře neustálé konektivity a pokročilé technologie. Je to napínavé zamyšlení nad budoucností, která je možná až příliš blízko.

(Digital) lighting & rendering
Digital Texturing & Painting
Digital Character Animation 2:
  • Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.

    Digital Character Animation 2:
  • Digital Texturing & Painting

    • 352 stránek
    • 13 hodin čtení
    3,9(76)Ohodnotit

    This book takes you outside the studio and walks you through the museum of life. This full color book combines traditional texture creation principles with digital texturing techniques to enhance your scenes and animations. In the first half of the book, you will learn about the history of textures in fine art and in the second half, how to apply these principles to your 2D and 3D digital scenes.

    Digital Texturing & Painting