Knihobot

Jason Briggs

    Jason R Briggs se narodil a vyrůstal na Novém Zélandu, ale po mnoho let žil na různých místech po celém světě, než se nakonec usadil v Anglii. Často si stěžuje na počasí, dopravu a nedostatek pořádného novozélandského piva, což dává jeho psaní jedinečný, lehce cynický tón. Jeho dílo je inspirováno jeho cestami a pohledem na svět.

    Python for Kids
    • Python for Kids

      • 344 stránek
      • 13 hodin čtení

      About the Author and Technical Reviewers Acknowledgments Introduction Part I: Learning to Program Chapter 1: Not All Snakes Slither Chapter 2: Calculations and Variables Chapter 3: Strings, Lists, Tuples, and Maps Chapter 4: Drawing with Turtles Chapter 5: Asking Questions with if and else Chapter 6: Going Loopy Chapter 7: Recycling Your Code with Functions and Modules Chapter 8: How to Use Classes and Objects Chapter 9: Python's Built-In Functions Chapter 10: Useful Python Modules Chapter 11: More Turtle Graphics Chapter 12: Using tkinter for Better Graphics Part II: Bounce! Chapter 13: Beginning Your First Game: Bounce! Chapter 14: Finishing Your First Game: Bounce! Part III: Mr. Stick Man Races for the Exit Chapter 15: Creating Graphics for the Mr. Stick Man Game Chapter 16: Developing the Mr. Stick Man Game Chapter 17: Creating Mr. Stick Man Chapter 18: Completing the Mr. Stick Man Game Afterword: Where to Go from Here Appendix: Python Keywords Glossary Index

      Python for Kids2013
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