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Parametry
- 588 stránek
- 21 hodin čtení
Více o knize
The book delves into a wide array of mathematical techniques and problem-solving strategies specifically tailored for applications in computer games, animation, special effects, virtual reality, and CAD. The sixth edition has been thoroughly revised and expanded, making it a valuable resource for anyone interested in the intersection of mathematics and computer graphics.
Nákup knihy
Mathematics for Computer Graphics, John Vince
- Jazyk
- Rok vydání
- 2022
- product-detail.submit-box.info.binding
- (měkká)
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Doručení
Platební metody
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- Jazyk
- anglicky
- Autoři
- John Vince
- Vydavatel
- Springer London
- Rok vydání
- 2022
- Vazba
- měkká
- Počet stran
- 588
- ISBN13
- 9781447175193
- Série
- Hodnocení
- 4 z 5
- Anotace
- The book delves into a wide array of mathematical techniques and problem-solving strategies specifically tailored for applications in computer games, animation, special effects, virtual reality, and CAD. The sixth edition has been thoroughly revised and expanded, making it a valuable resource for anyone interested in the intersection of mathematics and computer graphics.

